The Wound
Boundary cascade
A deliberate de-tuning that seals a junction into chaos — non-navigable, for a time.
In full
Dumping incoherent energy into a junction's boundary geometry throws it into runaway desynchronisation. It cannot destroy the network, but it makes a junction unusable until it damps back to equilibrium over months. At the close of Spent Light it is used to seal the Span behind the Endurance — at the cost of a life.
Key facts
- Incoherent energy in a junction's boundary throws it into runaway desync.
- Cannot destroy the network; makes a junction unusable for months.
- Used to seal the Span behind the Endurance.
- Costs a life to do it.